Category Archives: industrial design

Design Harvesting with Full Grown

Full Grown Ltd grows trees into shapes. Initially concentrating on furniture production like chairs, tables.

It´s one of the design futures and connects many concepts like circular economy, sustainability, biomimetics.

How far are we from growing our environment and all the possible objects?

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Design Consultant Network

The MURAL Design Consultant Network is a global community of leading independent consultants, agencies, and facilitators deeply committed to fostering creative innovation and work transformation. They are constantly working to bring Design Thinking practices to their clients and leverage MURAL as a visual workspace to enhance their creative collaboration and bridge the gap between in-person workshops and ongoing, remote collaboration in the cloud.

VISIT MURAL

Design Online from Australia

THE FIRST SHOE MADE FROM CHEWING GUM

The soles of these shoes are made from recycled chewing gum
from the streets of Amsterdam.

In the Netherlands 1.5 million kilos of gum ends up on the street every year.
Making it the second most common litter after cigarettes.

By buying these shoes you contribute to the solution, by wearing them you show your support.

Who is Leading the Pack in Design Research and Why?

Where Industry Meets Academia: Who is Leading the Pack in Design Research and Why?

Hosted by the CAA Committee on Design
Chair: Dan Wong
Email: dan@dan-wong.com

Is industry making the greatest contribution and impact to design, or is research in the academy doing it behind the scenes? Is it time for more PhD programs in design?

This panel discussion will span design disciplines. We invite academic design researchers, design practitioners, agency principals, and design entrepreneurs to participate in this discussion of the investment in design research and the establishment of contemporary design thinking, methodologies, and technologies.

The deadline to submit your proposal is August 6th 2017. Please follow the guidelines here: http://www.collegeart.org/pdf/programs/conference/CAA-CFP-2019.pdf.

Proposals (including a title and 250 words maximum) should be sent to dan@dan-wong.com

Please note that a current CAA: Advancing Art and Design membership is required to participate in the conference. However, If you are not a member of CAA at the time you submit the proposal, you can still submit—email CAA Membership Services at membership@collegeart.org or call them directly at 212-392-4430 and they can create a temporary CAA account number so that you can move forward with your submission.

Please see the following list of FAQ for more information:
http://www.collegeart.org/programs/conference/FAQ

The difference between Inclusive Design and Accessibility

If you’re familiar with what we do here at Eone, you probably know that we’re an inclusive design company, known for our feature product, the Bradley timepiece.

But what is inclusive design? And what’s the difference between inclusive design and accessibility? We’d love to tell you more about our design philosophy and why it’s important!

Two things we really care about are good design and inclusion for people with disabilities. What started as a simple problem shared between friends blossomed into Eone: a company with a social mission to create beautiful, functional products that meet the needs of as many people as possible. And that’s the core of inclusive design.

The Problem With Good Design: Why Good Design Isn’t Good Enough

The truth is that “good design” considers the best form and function for some people, but excludes many people on the basis of ability — and individuals with disabilities are often left out. We want to change that.

We’ve built Eone on our core conviction that design should be inclusive, bringing more people in instead of shutting them out. We believe that design shouldn’t discriminate or divide us up, but bring us together.

We believe that individuals with disabilities should have equal and integrated access to quality products, services, and structures — that everyone has a right to enjoy beautiful, functional design, and that we all benefit when we enjoy design together.

We believe inclusive design is a social justice issue.

Through inclusive design, we’re creating the change we wish to see in the world.

What is Inclusive Design?

Sometimes called universal design, inclusive design considers as many people’s needs and abilities as possible. Instead of assuming a one-size-fits-all user experience, inclusive design aims to please a diverse range of individuals and accommodate a variety of experiences and ways of interacting with the world.

Inclusive design recognizes that our needs shift with time and circumstance, so it anticipates different ways an individual might interact with the world as life goes on. Aging, permanent or temporary disability, carrying a load of grocery bags, pushing a stroller, or sitting in a business meeting are some examples of circumstances that impact how you interact with the world around you — circumstances that might change what you do or how you do things.

What’s the Difference Between Inclusive Design and Accessibility?

While inclusive design considers from the very beginning how something might be easily useful and enjoyable for as many individuals as possible, accessibility traditionally means making special considerations for people with disabilities. It’s the difference between designing a watch that can be read by touch or sight, and taking a standard analog watch and adding braille instead of numbers. The first example considers the functionality and beauty of a watch that doesn’t require sight, while the second example tries to take something designed for vision and make it work for touch without addressing some of the problems this modification creates.

Unlike assistive devices, inclusive design doesn’t specifically target people with disabilities. While assistive devices fill in the gaps left by exclusionary design practices, inclusive design aims to evolve products beyond their conventional definitions, changing our standards for products. Assistive devices aim to remove a barrier for people with disabilities. Inclusive design strives to fundamentally redesign a product so that the barrier does not exist in the first place. Assistive technology is reactive. Inclusive design is proactive.

How Eone Approaches Accessibility

At Eone, we utilize both approaches: building accessibility into what we do from the beginning, and addressing issues of access on platforms we use but do not own.

There are certain cases in which Eone cannot make something inclusive because we do not have control over design and user experience, such as social media platforms, retailer partner websites, and other properties we do not own. However, to the best of our ability, we aim to make accessible our use of platforms and third party sites — using the features available to us in ways that accommodate the most users.

From Eone website