Oblique Strategies, originally presented as a pack of cards, were by Brian Eno and Peter Schmidt. Each Oblique Strategy is a phrase or cryptic remark which can be used to break a creative deadlock or dilemma situation.
This website presents a random Oblique Strategy selected from editions 1–5.
Website by Josh Harrison
From the soon to be deleted site:http://designresearch.wikispaces.com/
Christina Wasson’s Teaching Website:
Christina Wasson’s home page:
Association for Information Systems: Ethnographic Research References:
We are an award winning 21st Century library advocating for innovation, experimentation and play through design in the Asia Pacific.
Hosted by the CAA Committee on Design
Chair: Dan Wong
Is industry making the greatest contribution and impact to design, or is research in the academy doing it behind the scenes? Is it time for more PhD programs in design?
This panel discussion will span design disciplines. We invite academic design researchers, design practitioners, agency principals, and design entrepreneurs to participate in this discussion of the investment in design research and the establishment of contemporary design thinking, methodologies, and technologies.
The deadline to submit your proposal is August 6th 2017. Please follow the guidelines here: http://www.collegeart.org/pdf/programs/conference/CAA-CFP-2019.pdf.
Proposals (including a title and 250 words maximum) should be sent to firstname.lastname@example.org
Please note that a current CAA: Advancing Art and Design membership is required to participate in the conference. However, If you are not a member of CAA at the time you submit the proposal, you can still submit—email CAA Membership Services at email@example.com or call them directly at 212-392-4430 and they can create a temporary CAA account number so that you can move forward with your submission.
Please see the following list of FAQ for more information:
This book illustrates the key components of mastering design thinking based on the author’s experience at the Institute of Design of Illinois Institute of Technology, one of the most famous Design schools in the world.
The author highlights the difference between the business world and the design world based on his own experience.
His big transition from the logical world of business, as former P&G marketer, to the design world.
His experience helps non-designers learn design thinking by providing comparisons to business protocol.
The author categorized the key components of design thinking into 4 parts:
1. Thinking: Hybrid Thinking
2. Mindset: Creator Spirit
3. Process: Human Centered Co-Creation
4. Environment: Switching to Creative mode through Tools and Space
In later chapters, the author proposes the framework of how to start a career in the business design world and finally how design thinking might influence your well-being. This book is a compass for you, and and any non-designer, to start mastering design thinking.
In this book you will:
Understand how non-designers can learn design thinking
Understand the four components of a design thinker
More information at: http://www.nondesignersguidetodesignthinking.com/
I had the privilege of growing up in a Culture of Learning.
It took moments of isolation, deep abstractions and focus for me to develop the autonomy and the freedom to experiment, create and imagine how things could be different.
This has become the best part of me. And throughout the years I’ve learned that I connect with people by ideas.