Tag Archives: ethnography

Performance, ethnography and design as research methods — Communication & Graphic Design Research

“What, all three of them?” I hear you ask. Well, yes, kind of. Because they can be (often inherently) connected. I touched on performance as a design research methodology, when I talked about defamiliarisation and design as research methods. Indeed, via performance ethnography, it is hard to avoid the connection. But performative methods have long […]

Performance, ethnography and design as research methods — Communication & Graphic Design Research

Designing the First Humanitarian Futures Exhibition — Carlos Alvarez

Overview ‘The Future Is Now’ is an exhibition that comprises of multiple artefacts and scenarios that speculated on what humanitarian operations could look like in 2030. The IFRC Solferino Academy and Open Lab at Newcastle University collaborated with an array of design agencies and curators to bring this exhibition to life. This exhibition is the result of extensive horizon […]

Designing the First Humanitarian Futures Exhibition — Carlos Alvarez

Fractal Learning / Meta Thinking

There seems to be broad agreement on the urgent need to make sure that everyone (pre-work, working, and in transition) is equipped to navigate a world disrupted by radical and accelerating changes in the future of work, caused by AI and the 4th Industrial Revolution.

This urgent imperative may open up the opportunity to reinvent education, potentially utilizing recent advances in innovation frameworks, methods and practice. These suggest that learning can be radically accelerated and democratized, in part by leveraging technology and cloud-based knowledge libraries to break down silos and traditional hierarchies. As a result it can become more fundamentally flexible, iterative and self-directed (heutagogy).

The workshop outlined below is just a proof-of-concept for what we call fractal learning. It’s the roughest of drafts, sketched in response to a challenge: can we develop a “seed methodology”, a “Minimum Viable Instruction” package which starts any individual on a learning / innovating / goal-achieving journey, spiraling out from the first iterative cycle to acquire a broad and personalized toolbox of learning and problem-solving skill

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Design and Ethnography

From the soon to be deleted site:http://designresearch.wikispaces.com/

RESOURCES

Christina Wasson’s Teaching Website:
http://courses.unt.edu/cwasson/uxreadings.htm

Christina Wasson’s home page:
http://www.unt.edu/anthropology/bios/wasson.htm

Association for Information Systems: Ethnographic Research References:
http://www.qual.auckland.ac.nz/ethrefs.htm

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